forge of empires optimal great building levels

forge of empires optimal great building levels

Its not as powerful as some other GBs, but this is offset by the smaller footprint. (2) In the end game everybody is in Progressive Era with the same army. It provides you with two things: Coins, which as I've established hundreds of times already, is a crap bonus. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. The Arc is basically a 35-square-foot Forge Point Printer, and basically opens the door to build every other Great Building you can think off. Although this is somewhat helpful to all players for conquest of map sectors (and hence saves on some goods), it is particularly helpful to players later interested in PvP contests and medals, so has enduring value. Normally, you get 110 Forge Points and 2731 Medals. Notre Dame . Hopefully all the gb's aren't up and at those levels. Provides the players guild with a support boost for Guild vs. Guild (GvG). Chance of getting random reward when winning battles (list of possible rewards detailed on the building's page). To level your Great Building, you need to contribute a specific amount of Forge Points to the building. Dskies: I came upon your analysis last month. Likewise, the space needed is also a big factor. Statue of Zeus: Mostly decorative (ok for PvP). It takes a long time to start to worry about GBs over level ten. I wish Id used it that way. The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. So the best comparison would be. It may not display this or other websites correctly. You must log in or register to reply here. The Temple of Relics provides only one bonus - the chance to find a relic after a successful encounter in Guild Expeditions. Unless I missed it in the guides. St Marks Basilica: Excellent (peaceful/traders). It becomes worthless. What does this mean? EVER. The average quantity of GBs per person currently is around 4. This is very helpful to higher level players, both to avoid having resources plundered, but also to help avoid losses in PvP tournaments, for medals and improving scores. However, the high level players are unlikely to level their HS higher than lvl 10 as there are other FP GBs that give you more bang for your buck. Do not level up Oracle at all. The Castle del Monte is the greatest Great Building in the whole of Forge of Empires, and it is even better than the Alcatraz. The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. Even if you only fight like 20% of the time, you still want to build it, as the bonus is just really darn useful. Now players can trade in a complete blueprint set to unlock levels after 10. You can put points into your Great Buildings as much and as often as you like. How do you advise people of low level to get the blueprints and goods to build the Tower so early in the game? Thank you Agent327, that is exactly what I needed. It looks like that this is to repel the plunderers once in a while. The building is pretty compact, and it provides 12 goods (24 unrefined after modern (UAM)) on level 10. Guild Goods However, keep in mind that if you level up another person's Great Building, it might cause them to lose their daily collection (if the building provides any). For a more accurate calculation, you should click on the gear button and enter your top 15 buildings. A close second for worthless is Nortre Dame. When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. If faced with a choice, you should normally build the highest level GB for which you can afford the space and goods construction costs. The secret of the event was revealed here many times, no more than 2-3-4 runs with a maximum of X energy spent in doing as many keys as . Method Two: Put Forge Points On Great Buildings. Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. Zeus level 75-77 costs 1192 forge points. Is there a list of what BP can drop from motivating each type of building within the game? Several GBs were rebalanced or nerfed in happiness, medals and goods production. This building, even at Level 1, provides you with a 60% increase in production and 8 goods from your current age (16 unrefined goods from Modern Era onwards, I'll use the term UAM, which is Unrefined After Modern). To Wizzy, you make some good points. Let's take a look at the basis first: S Tier are the buildings that you MUST build, and build it at all costs. The Critical hit bonus is also great. Ah yes. Any GB that can boost your Goods, Coins or Supplies production is necessary as well: The Lighthouse, St. Marks, RA Hall, Chateau, Frau, Dynamic Tower. $hit the worst great building. I have just reached the industrial age and my view on GBs is now very different to when I was earlier in the game. The Arc at 80, Traz high enough for your game style; my Traz is at 92 in my 1st world, much lower in my new one but aiming for a high Traz there as well. Both PvP and peaceful players will like the defense benefit, while the medal benefit is more helpful to peaceful/trader players. Full report at: https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701. When fully maxed, it provides 7240 supplies daily. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. That 4000 Happiness at Level 10 is a complete joke by the Modern Era, when Cultural Buildings provides around 3000 happiness. It will probably even out toward a limit of 25% at very high levels.) Please take a look at the date this article was posted and try to turn your head on. So as you all know, there are over 40 Great Buildings in Forge of Empires. Unfortunately the other benefit of this GB is to provide forge points, at the same rate as the Hagia Sophia (+6 each day). Building Age Size Skills Observatory: No Age 3x3 Guild Goods Support Pool Bonus: Temple of Relics: No Age 6x6 Relic Hunt: Oracle of Delphi: It does not take into effect the rising income of new age buildings making the costs relative. Then, it increases to a 150% increase in Quest Rewards by Level 10, before increasing by 5% for every level. Replace your LoA or add and it is not bad. A fully maxed Colosseum provides 4000 happiness and 32 medals per day (big increase in update 0.26). Interestingly, the Goods output of St Marks is only somewhat (15%?) Youll still want to have some goods production buildings, but the Lighthouse definitely makes life easier. Ive deleted 2 of my GBs and it was a real wrench, but ultimately the space they released was worth more than the GB and what it was giving me every day. Appreciate it! GvG Support Pool also in Colonial Age) and my advice is: Build it at all costs. Allows the possibility of finding a Mysterious Shard once every 4 hours in the Cultural Settlements. After I do that I then sell those goods to people dying to get alcatraz. I have friends whose arc is at level 90 and above (that is not a typo) when then get a contribution reward it doubles it. Its a bit expensive for what it does, but still worthwhile. As a player of 3 years in the game, let me give you my thoughts. You can acquire the 9 blueprints in the following ways: Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. Forge Points Coins (This works out to about 4800 coins and supplies daily in Late Middle Ages, so handily beats the Clapboard-house equivalency test used re the Statue). Cleary the author farms and must have been a poor player of the game. This is also where you can build the Great Buildings. Its worthwhile for this alone. The gold is worthless, the attack % is vital if you fight. CASTEL DEL MONTE. Trading in 2 duplicate copies of blueprints you already possess. Quite delicious already, and if you upgrade it to say Level 80 (which is where most people stop upgrading their Arcs), and then do the same thingyou get 209 Forge Points and 5189 Medals. It might not appeal as much to aggressive PvP players though. Create an account to follow your favorite communities and start taking part in conversations. (You will want to get the Cathedral up to at least level 6 though, before it will be paying more than the land cost). 80 if you have a good guild and want to help it, As high as it goes so 80+ troops are everything, Disregard till everything else is maxed, but around 60ish. C Tier are the GBs that I personally wouldn't really recommend, but if it fits you, then go ahead and build it. Tower of Babeloh christ. I'm happy to tell you though, that you can also have GBs in If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. If you want to be a good guildmate, build the Observatory and Atomium to give goods to your guild treasury. FPs are the core to the game. The Hagia Sophia is also large (76=42 squares), providing happiness and forge points. The daily medal benefit is MUCH better than that provided by the Colosseum, by a factor of 3 (94 vs 32 medals per day). Also, the goods required to build it are mostly useless to me at this stage. As we all know, the worst bonuses for a Great Building is flat coins, supplies or even happiness. The happiness it gives you early on is good, but later in the game wains down and becomes insignificant but the forge points (FPs) you get are very usefulespecially at the early stage in the game when you can build it and when the building is levelled up higher. Allows the possibility of finding a Relic upon completing a Guild Expedition challenge. Plunder Repel In return, you getnothing. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? Diplomatic Gifts Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. The Cathedral is effectively providing the same income as about 12 Apartment houses, while using the same space as 4.5 (or 6 really, plus the military bonus as a freebie). Subtracting the Statues space (for same benefits), it seems that 19 squares of the Castel are used for the forge point production, which means that the Hagia is producing 6400 happiness from 23 squares (vs only 3900 happiness for the Notre Dames 24 squares). Depending on the building, you will get the following: Advanced Tactics Yes, I have an arc which Im trying to get to 80. Wondering if anyone has a list of targeted levels of each great building?? Can you provide the link? TA level 59-61 costs 1190 forge points with 1.9 thread. The % scales well up til level 10 as well though so taking it to 10 before you're ready to do post-10 levels is fine. If you are in a 1.9 and have a busy 1.9 thread in your guild then it makes sense to get your Arc raised up to 100+ . Even at Level 10, 4 Gambrel Roof Houses from the Colonial Age can match the Babel's povided population, and it only costs 35,000 coins and 120,000 supplies, instead of 2500 Forge Points. Fierce Resistance Thre are GBs that are worthless and other vital. The unit bonus when attacking (+50% when maxed) is the same as the Statue (and stacks), so the Cathedral could be considered as being part Statue, and part (24-6=18 squares) income generator. PvP players are going to want to get a full set of this GB, the Statue, and the Cathedral of Aachen. Im unclear why it doesnt seem to increase the attack stats accordingly. Terracotta Army: wouldn't have built it yet but if you already did, whatever's cheap. I have to agree with Dskies about the Colosseum, I find it worthless for the space it wastes. It is an amazingly pretty castle though. A Great Building must be connected by roads to provide benefits or to allow Forge Point contributions. Best. When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. Further complications are that each GB has different combinations of benefits, and some benefits are worth more in different ages (or when boosting better buildings). Again, youll want to advance to the next age as rapidly as possible, to get the maximum benefit. The beauty of the GB is that it's passive, so long as it's collected the guild is [] How to Get Ahead-of-Age Great Buildings | Forge of Empires Guides - [] you aren't alone in those thoughts. While I do recommend building this Great Building, as the 30% attack bonus is just too hard to ignore, I wouldn't put this as my top priority to build if I start another new city on a new server. Is there a list anywhere that shows optimal level to take GBs to? 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. You may only contribute to another player's Great Building(s) after you have researched Architecture in the Iron Age. c normally refers to coins produced or provided by the GB s normally refers to extra supplies produced by the GB G refers to random goods (of the current age) produced by the GB. Assuming only 20 town houses (probably in LMA or later), a maxed St Marks will be boosting your income by 34,000 coins per day (and more in the Colonial era, or if you upgrade to better houses). Id really rather have both GBs if I could, as a peaceful player. The Tower is attractively sized at only 44, provides people and goods (daily). Worse yet, the extra people require happiness, so you may lose out on the happiness productivity bonus unless you build a few Public Baths or something. The colour of the icon indicates . Gives you a boost on most quest rewards. For the first number of battles, there is a chance of killing half the enemy units at the start of the battle, for two-wave battles, the skill applies only to the first wave. TA level 59-61 costs 1190 forge points with 1.9 thread. I saw a lvl 82 CC the other day giving its lucky owner 82 Fps every day. 1800 diamonds or so). B Tier are GBs that you can build depending on your opinion, and there are no issues if you build them or not. GBs are crucial to enjoying FoE. See the next section. However but the time you get to the Future, getting blueprints isnt too hard assuming youve also invested in FP GBs. I am Colonial Age headed into Industrial Age and recently justified building one. This is nice, but pretty weak compared to the supply boost benefit of the Lighthouse, or even to the goods production GBs output. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. Press J to jump to the feed. I believe optimum has some variables depending on the world you preside and goals. When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. Seed Vault Helping Hands Chance. If a relic is found, the icon in the top right corner of the Guild Expeditions (GE) map turns from grey to colored. Forge of Empires Alcatraz. The daily Goods output of the Lighthouse is similar to, but slightly better than that of the Tower, or about 6080 (coins +supplies) equivalent every day (in LMA). Note that this is purely subjective to your needs and desire to invest in your own GBs. Algorithmic Core If you havent already, Google FOE Tools, lots of great info including detailed GB output per level. 1. So think about it. Hello guys. EDIT: Here's a link to a well done . 2 Building a Great Building 2.1 Blueprints 2.2 Goods 3 Leveling Great Buildings You obviously dont play. It might look weak, but is by far the cheapest % military boost per FP. I built the Castel del Monte during the Modern Era, and hands down, this is the best Great Building in the game. Players who have Great Buildings have a "castle" icon on the social menu. Mostly, I will focus on levels greater than 10, since formulas tend not to be correct before that. (Known up to levels where the chance is 70%. Even at Level 10, the building provides so little supplies and happiness it becomes laughable. This Great Building is the smallest of all the Great Buildings in the game, taking up only six squares, and it gives one very important bonus: Attack Bonus. RandomForger123 2 yr. ago. Wait, what? -ScytheNinjAlin- said: I will end with more than 8.5k at the end and only 6k diamonds spent so far +event pass. I thought Galata Tower is an event building! Buh bye coliseum at least I wont make future coliseums. Supply Boost You will find examples of the CDM levelled up beyond level 80 in the game (giving their owners more than 50/60 Fps every day). Bronze age goods that you can produce cheaply AND a (i.e.) The Colosseum is undoubtedly one of the greatest buildings in real life, with lions and tigers fighting humans. Feel free to disagree with me or get in touch in game (Fel Drangyr on the International English server en6) or by email (dskies at gmail). Tell me what GB can touch that. I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense?

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